Wednesday, October 30, 2013

RTT Game 1 - Tanksgiving Mk. I vs. Kharn

Well, I suppose its finally time for me to get some battle reports made up. Thanks to those who've been patient, all six or so that read this :)

I was actually a bit intimidated by this opponent at first because this was the sight that greeted me when I arrived at the tournament.

Double Helldrakes...yay.
Despite the fear factor these models carry I didn't let it get to me. I'm AV14 guy after all.

Wednesday, October 23, 2013

Disappointment

Well, I was player number 17 to sign up for that elimination tournament (see last post.)

Sad day.

I won't be able to play that list for a while then but I'll get around to posting those battle reports soon(ish) as well as a commentary on the tank that earned its name this tournament and will thus be the next model I paint, whenever I next get to painting: the Wild Beast.

Tuesday, October 22, 2013

Elimination Tournament - Tanksgiving

A bunch of people in Bakersfield are going to host an eight week, 16 player, single elimination tournament, where you have two weeks to get a game in with your assigned opponent. Losing means you're out. Winning means you continue on.

I'm game :)

Tuesday, October 15, 2013

Tournament Results and Such

Well, I promised that I'd post some battle reports about the tournament, and I will, but being a teacher (with the 1st quarter having just ended) and having a sick five month old it might take a bit of time. Plus I'm exhausted from other things as well. To that end I figured I'd post the overall results and get around to the battle reports as soon as my schedule cleared.


For those who want to know now, highlight the following text. For those that want to wait, I'll try to have it all up in a week or so.

Game 1: IG vs. CSM - Tabled Him for Max points 9-0
Game 2: IG vs. GK - He had two models left for 5-3
Game 3: IG vs. Orcs - He saw my list, evaluated his odds, and decided to go be with his girlfriend.

Took 1st Place! (and demoralized a few enemies)

Monday, October 7, 2013

Fatherhood: Sports and the son of a nerd

I've always been a great big nerd, even before I had a way of expressing it. It may not have been until late high school that I got a chance to play DnD or Magic: the Gathering but that didn't mean that I wasn't the type of person that genuinely wanted to do such things...and it seemed others noticed as well. Bullying and teasing were pretty common features of my childhood and I like to think I took it better than many did. I stood up to the bullies that needed it and ignored the ones that would go away. Despite this though I developed a lot of my own biases that are still with me.

Wednesday, September 25, 2013

2k Six Russ Mk. II


So, I've gotten some feedback on my list from a few different websites and friends. While the reviews have been generally positive I'm not thrilled by them. I'm thinking about going an alternative route of having mounted squads in Chimeras working in support of the Russ. This is the list below. Please comment your thoughts.

HQ-
Primaris Psyker x2

Trp-
Veteran Squad - Plasmagun x3
Chimera - Hull Heavy Flamer and Turret Multilaser

Veteran Squad - Plasmagun x3
Chimera - Hull Heavy Flamer and Turret Multilaser

Veteran Squad - Plasmagun x3
Chimera - Hull Heavy Flamer and Turret Multilaser

Veteran Squad - Plasmagun x3
Chimera - Hull Heavy Flamer and Turret Multilaser

Fst-
Vendetta Gunship

Hvy-
Thunderer Siege Tank

Thunderer Siege Tank

Leman Russ Demolisher - Hull Heavy Bolter

Leman Russ Demolisher - Hull Heavy Bolter

Leman Russ Executioner - Hull/Sponson Heavy Bolters

Leman Russ Exterminator - Hull/Sponson Heavy Bolters, Heavy Stubber, and Knight-Commander Pask

Battle Plan- In early game, the Chimera basically hid behind the armor and work in support of it. Veterans disembark only to claim objectives (9/10th of time at least.) The Vendetta replaces the Quad as my anti-air. The Psykers make for cheap HQs that I don't need to buy a transport for.

A simpler list but every unit in it seems like it has more of a purpose. The other list seemed less focused. Plus, this list plays up the theme of armored advance a lot more. I can hear the creaking of treads now.

Monday, September 23, 2013

2k Six Russ Mk. I



I've got a tournament coming up on the 12th of October and I'm determined to go and bring the pain of six Leman Russ tanks with me. Where I'm thinking I'll mix it up will be in the rest of the list. Normally, I'd field a bunch of Chimeras with them but I think I'll tank take a different approach and bubble wrap my tanks with a few infantry. Here's the first draft:

HQ-
Commissar Lord (Warlord) - Powerfist and Carapace Armor

Primaris Psyker

Trp-
PCS - Lascannon
Infantry Squad x2 - Flamers and Autocannons

PCS - Lascannon
Infantry Squad x2 - Flamers and Lascannons

PCS - Grenade Launcher x3
Infantry Squad x2 - Flamers

PCS - Grenade Launcher x2
Infantry Squad x2 - Flamers

Hvy-
Thunderer Siege Tank

Thunderer Siege Tank

Leman Russ Demolisher - Hull Heavy Bolter

Leman Russ Demolisher - Hull Heavy Bolter

Leman Russ Executioner - Hull/Sponson Heavy Bolters

Leman Russ Exterminator - Hull/Sponson Heavy Bolters, Heavy Stubber, and Knight-Commander Pask

Fort-
Aegis Defense Line w/ Quadgun

Battle Plan-
The first two platoons and all six tanks deploy where the Aegis can help them attain cover, with the Thunderers and Demolishers deployed to the flanks to avoid the difficult terrain tests when it comes time to move forward. The Autocannon squads will be on the Quadgun, which is fired by the Commissar Lord (Mr. BS5!) The other two platoons are reserved, or not (as needed), and will make a dash for the objectives, using the orders from their PCSs to either get more lasgun shots or to run faster.