Wednesday, September 25, 2013

2k Six Russ Mk. II


So, I've gotten some feedback on my list from a few different websites and friends. While the reviews have been generally positive I'm not thrilled by them. I'm thinking about going an alternative route of having mounted squads in Chimeras working in support of the Russ. This is the list below. Please comment your thoughts.

HQ-
Primaris Psyker x2

Trp-
Veteran Squad - Plasmagun x3
Chimera - Hull Heavy Flamer and Turret Multilaser

Veteran Squad - Plasmagun x3
Chimera - Hull Heavy Flamer and Turret Multilaser

Veteran Squad - Plasmagun x3
Chimera - Hull Heavy Flamer and Turret Multilaser

Veteran Squad - Plasmagun x3
Chimera - Hull Heavy Flamer and Turret Multilaser

Fst-
Vendetta Gunship

Hvy-
Thunderer Siege Tank

Thunderer Siege Tank

Leman Russ Demolisher - Hull Heavy Bolter

Leman Russ Demolisher - Hull Heavy Bolter

Leman Russ Executioner - Hull/Sponson Heavy Bolters

Leman Russ Exterminator - Hull/Sponson Heavy Bolters, Heavy Stubber, and Knight-Commander Pask

Battle Plan- In early game, the Chimera basically hid behind the armor and work in support of it. Veterans disembark only to claim objectives (9/10th of time at least.) The Vendetta replaces the Quad as my anti-air. The Psykers make for cheap HQs that I don't need to buy a transport for.

A simpler list but every unit in it seems like it has more of a purpose. The other list seemed less focused. Plus, this list plays up the theme of armored advance a lot more. I can hear the creaking of treads now.

4 comments:

  1. I like the list its got everything you need. My only question is why pask? I understand he makes the tank better but for 50 points you could get plasma cannon sponsons on your executioner.

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  2. Plasmaguns and I always seem to get along. Plasma Cannons...not so much. My experience with Plasma Cannons as sponsons is that I'm sentencing my tank to a death by overheating. Pask on the other hand allows the Executioner to slaughter light armor and grievously injury monstrous creatures. Pask makes the main gun the equivalent of a psyflman dreadnought. After that, the twelve shots make it great at busting hordes and the heavy bolters are effectively str 6 if I need to take out anything from Speeders to Rhinos to Chimera. With all the one shot wonders in this list it helps to have a tank that plays the opposite role of putting out a lot of shots.

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  3. Fair enough. Still like the list you should let us know how it goes in your next game.

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  4. I'll definitely post some battle reports once the tournament hits and maybe one before hand if I can get a game in.

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